Exporting a Blender Scene to Nuke

OpenVFX_Blender-Nuke_header_flat_01

If you’re going to use Blender in a professional environment, especially to compliment your work as a compositor (as I do), then moving your 3D scene from Blender and into The Foundry’s Nuke is more or less a necessity at some point. Thankfully, this has gotten much easier than it used to be.

blender_scene_screenshot_02

The scene in Blender

In the videos below, I show two different ways to move your matchmoved scene, with basic geometry, into Nuke. Because this is more of a quick tip rather than a full tutorial, I’m not going to cover animated geometry, UV maps, lights, and other things that may or may not transfer over properly. Only the camera and some basic geometry, so you’ve got your basic scene layout in Nuke. Perhaps later, if there’s a demand, we can get into the more complex things, but for the time being, this will at least let you bring your camera in. I do this all the time at work, and it works great.

nuke_scene_screenshot_02

The same scene in Nuke

I realize Nuke isn’t free or open source, but one of my goals with this blog was to help bridge the gap between free and commercial software.

Do you know another way to bring your scene into Nuke? Please share in the comments!

Assets required:

Part 1 – The better way, using Alembic.

 

Part 2 – Using FBX and manual input.

2 comments

    1. Thanks! To be honest, I’m not sure if the materials come over, I’ve not yet had a need for the materials in what I use this for at work, which is mainly just matchmoving and bringing the camera in. I would bet that it does, though, since Alembic is currently getting a lot of development attention. Setting up materials in Nuke is a whole other tutorial, and honestly, isn’t exactly what is covered by my blog (since Nuke is commercial software, and I’m trying to focus on free and open source). I jumped over to Youtube just now and searched “materials in Nuke”, and there’s tons of videos, so maybe that’s a good place to start? However, if there’s more feedback that this is something people here would like to see, I’d certainly cover it.

      Like

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s